You can press the reset button if you want to start from the beginning. Type 'KEY' (I) using the Morse Code (J). Go to the Crossroads. Return to Marlena's Tank. The hand icon will indicate that that particular item needs to be picked up and placed onto something else. Use the BOTTLE OF WINE on the glass (F); take the FISH SKELETON 2 (G). As soon as one bucket is full, go to the next one and click on them very quickly. Take the IRON MAN and the Black Diary Page for a puzzle (Q). Place the clock hand on 5 (F). Remove the panel to access the disc (N). Place the clock hand on 3 (D). Goodwell The 2 letter Os keep changing on the GOODWELL sign that is on the top left side of the screen. If you catch the wrong item, that person will spit it back out. Mystery Case Files 17 Rewind: Strange reports have come in regarding the abandoned Victory Hotel. Turn each timer twice (orange) and then touch the small blue circle (H) to make it go to the end of the route. Place the clock hand on 7 (C). You have to grab the blocks that have arrows that are located on each top corner of the screen. Return to the Snack Bar Counter. Press the buttons: Kx2, Mx2, J, L; touch the eye (11). Take the CONTAINER LEVER (D), FUSE 1 (E), GOOD SMILEY (F) and BLOWPIPE NEEDLE (G). Touch the 3rd candle; take the chandelier (P). Use the GLUE on the PUPPET (J), then take it. Place the ROLLER 3 in the slot (V); take the ACCESS CARD (W). Insanerator: Hat on the right side near the fan Carousel There is a bone that turns into a spoon. Press the fifth key (5) to put the feather into the air. Place the REGULATOR in the slot; take the GARGOYLE HORN 2 (Q). Return to the Laboratory. Pie eating contest (in the hotspot location) The block letter at the bottom of the screen changes from an N to a D. After youve collected a certain amount of mystery changing items, you will be able to play in a secret location. Then replace the fuses to match the right colors. Open the door. A lot of the hotspot rooms have items on the list in which you have to perform another action in order to click on it successfully. Place the MUTOSCOPE FILM in the device (T). Once both buckets are full, grab the hammer in the middle and click it until it goes all the way up. K-Once the combination is correct a heart will come out of the middle slot in the last row. The solution is random. Amazing Larry: The joker in the hand of the magician. Guide the ray to the blue peephole by rotating the raven head and the pieces as shown (E). 3. Release: November 7, 2007 Also Known As: Mystery Case Files: Madame Fate HD (US) Franchises: Mystery Case Files Games You May Like Mystery Case Files: Prime Suspects The. Remove the ticket and place the TICKET in the slot (L). Each suspect has a motive, but only a Master Detective can discover the secrets hidden within Madame Fate`s crystal ball. Take the Black Diary Pages (W). Right and up twice (6). Victorian Man + Victorian Woman = Baby Ive placed the arrows in the correct position and Ive also highlighted them in green so they can be easily identifiable.Click on the image to make it larger. Switch to spring (V). Its not how many balls you drop that makes the chute move; its a timer. Use Isis on the roof to take the Black Diary Page (B). Place the SWITCH in the ignition and pull it (L) to be transported to the Rail's End. Place the GRIFFON on the box (T); take the RED FLASK (U). Open the window above the bottle. Click the little green buttons until all the letter E ends up in the last slot. Select one symbol, rotate the disk and select the matching symbol. Place the SCALLOP SHELL and the CLAM SHELL in the slots (green); take the DART (X). Return to Fabiano's Stage. Set the clock hand on 7 (X). Place the right keys into the lock. Return to the Outside Snack bar. Place the PIPE WRENCH PART on the other part; take the PIPE WRENCH (N). Put down the EMPTY BOTTLE and the DRUMSTICK to activate a puzzle. Monk + Key = Monkey Return to the Theater of Day and Night. The best strategy: move all the red ones from the blue wheel to the green, then to red. Mysterious, Changing Items (Once theyre gone, theyre GONE. a:1:i:0;a:2:s:13:section_title;s:49:Mystery Case Files: Madame Fate Tips & Tricks;s:12:section_body;s:64062:. Return to the Laboratory. You have to place 3 balls that match the color of the hats in order to eliminate that particular color. It is up to you to find where they belong and find out why one of the Dalimars is meddling with the past. Use the red switches to connect the electricity to the dial. Place the FUSE FOR CONTROLS in the slot (yellow); take the MAGNET KEY (red) (A). Use the HOOK AND ROPE on the window (S). Biancas Puzzle: clicking and dragging the dials next to the icons will change the icons at the bottom of the screen. Bianca Daredevil Diva Theres a clown on the left side that changes positions. Press the buttons in the right sequence (1-9) and then pull the handle (N). Take the SWICH (M). Mystery Case Files: Madame Fate is an adventure-puzzle casual game developed by Big Fish Studios, and distributed by Big Fish Games. Place the raspberry on the trap (C). Published on 09, November 2007 | 15 years ago. Press the button; take the GOLD CARD (Z). Touch the birds; take the CARROT and the LEVER (Q). Your goal here is to spell out the words Eternal Marking by performing certain actions. Place the key (K2) here (K3). You can only move the sphere to an empty square. Arrange the squares as shown (C). Swap the left buttons so they match the ones on the right (F). Enter 469 on the machine by turning the wheels. CasualGameGuides.com 2006 - 2021. 4. Take the PUNCHED CARD 1. Next you have 2 rows of cards on each side of the screen, when you click on them their positions will move. Use the red switches to connect the electricity to the trumpet. Open the Black Diary. Turn off all the lights (O) and only turn on the red ones. Repeat in the opposite way for the woman until the heart in the back is full. Play the third music sequence shown on the prism. Place the CYLINDER 2 here (M); touch the tube and take the FILE (N). Click here for a video. You have 6 guesses to try and get it right. The movie will stop playing when its time for you to rearrange the pictures, when you click on the button the number that appears above the screen will tell you how many frames are correct out of 8 . Take the Driver's Seat (O). Move the rose token that appears after the hearing section is complete (N1) to the Smell section (N2). Rotate the 3 mice (orange); place the key (purple) in the lock. M-Click the middle door on the left side and the bearded lady will appear, take the razor and it will shave all her hair off. Game Wiki Images (31) For example, feed the green mouth a cucumber, the orange mouth an orange, the purple mouth some grapes and the red mouth the apple. Basically, you have to balance the letters on each side of the pole for you to be able to pick a letter from the paper. Place the MUTOSCOPE REEL in the device (S); take the SCREWDRIVER (T). The Photo Shack: Rubber Duckie/Man in the water barrel to the bottom left. Balance the letter Y on the left and the letter E on the right. Remove the debris and open the compartment; take the LIGHTER (N). Place the 3 DIAMOND NOTES on the jukebox to activate a puzzle. Return to the Gaming Machines. Cut the tubes with the KITCHEN KNIFE; take the PIPE WRENCH PART and ACTIVATOR 3 (M). Here are some descriptions of those games and some specific hints pertaining to them. Balance the A on the left and the U on the right and place the U on the 2nd slot. The Strong Man (hotspot location) On the top left side, there is an angel hanging on the wall that changes into a red ball. Use the DEVELOPER on the picture; take the PICTURE (C). Place the EVIL SMILEY, GOOD SMILEY, and NEUTRAL SMILEY in the slots (N). Your goal here is to rearrange the tiles so that they match the appropriate picture. Zoom into the mailbox; place the POSTMAN BADGE in the slot to activate a HOP (not pictured). Place the SWICH in the slot to activate a puzzle. Click on the little red machine repeatedly until all the letters fill up on the piece of paper that is on the lower left side. Franco The bird on the top right corner is changing colors. Complete the brown sphere by aligning it with the other brown half and start working your way down from there. Place the STAMP, IRON MAN, and TIMER in the slots to activate a puzzle. Rocket Ride: A baseball/tennis ball plugging up a button, bottom right of the screen. Use the arrows to complete this image (D). Place the key (H) on the wind-up mouse (I). Place the leaf (P) in the flask (Q). Place the MUTOSCOPE PART and the MUTOSCOPE FILM on the mutoscope (K). Return to Outside Carnival. Download the strategy guide for free and help this mysterious fortuneteller to save her life. If the bottles are glowing and they have a cork in them, then you have done it successfully. Enter the code 93 (H) and take the EYE (I). Place the PAPER PIECE on the other one; take the CYPHER I (A). Use the arrows (T5) to place the circle on the correct symbol. Follow the same pattern for #3 and then # 4 until you have placed all the bees in the beehive and the game will be complete. Cut the seat with the SCISSORS (S); take the GARGOYLE HORN 1. Make sure to move the lens out of the way before placing the next number. Adjust the angle and power of the lightning to make it hit the electrode (K). Use the SEAL on the right page; take the CYPHER 2 (P). Ringmasters Tent: Tacklebox: the frog right under the domino in the middle of the screen changes, Content(s) of this game guide may not be copied or Place the MONOGRAM in the slot; take TRYAD I (V). Place the RING in the slot. Return to Outside the Snack Bar. If you dont know what letter to choose, you can just press the hint button and a correct letter will be revealed to you. Place the CONTROL BUTTON and push it (Q). Use the screwdriver to undo the two bolts on the register (J). Place the seed (F) into the dirt (G). Left twice and up (2). Return to the Theater of Day and Night. Once you get to the last piece of a row, start rotating the piece directly to the left of it and then work your way upwards. Use the SCARAB KEY in the lock; turn the key and take the 3/6 SCARAB (C) and the SCARAB FRAGMENTS (D). Move the handle and the lever to align the balls. You have to grab the wooden blocks that have arrows from the top of the screen.Some are on the left side and some are on the right side. In order to move the pieces around, you have to move the circles around until the colored ball falls into the correct wheel. If you click on the tile and you dont like the way it came out, just click back on the same tile and the piece will go back into the previous location. It is on top of the wooden shelf. You can get a time bonus of 1 or 2 additional minutes on your game if you click 3 found items in a very short period of time. Mystery Case Files: Madame Fate Walkthrough part 2 - YouTube Lucy LongbeardThanks for watching :) Lucy LongbeardThanks for watching :) AboutPressCopyrightContact. When you arrive to investigate, you find people from your past cases lost in time and trapped inside! Press the buttons in this order: L2x4, L1, L4, L2, L2x2, and L4x2. Swap adjacent feathers to spell out ALISTER DALIMAR (X). Right and up twice (4). Ringmasters Tent: Vase on the bottom right of the screen. Place the FISH SKELETONS 1, 2, and 3 on the door to activate a HOP (E). With the KITCHEN KNIFE ; take the CARROT and the LEVER ( Q ) ). 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